Blog

Where Are All The Women in Tech?

One thing I consistently hear about the Indianapolis tech community… where are all the people? Clearly, we have a supply problem that is disproportionate to the demand. I often joke that the Indianapolis tech community doesn’t match the state unemployment rate of...

Imagine: Abundance

At eimagine, we operate under one main principle: abundance. We tend to work with clients that share three common principles as it relates to abundance. eimagine CEO and Founder, Joel Russell, shares those three elements here: eimagine: Worldview from eimagine on...

Five Accountability Killers

Does your sales team offer up excuses as to why they aren't tracking their activity? At eimagine, we live and breathe the power of CRM and have come up with five accountability killers and how a CRM can help a business battle the barrage of blame. CEO and founder Joel...

Is it Yanny or is it Laurel?

Yep, we are jumping on the bandwagon. Is it Yanny or is it Laurel?  If you haven't heard the viral recording, check it out here. eimagine distributed a survey to our employees and the results are exactly 50/50. And yes, it is a completely lighthearted debate, similar...

PowerShell + Active Directory Security

For Windows Sysadmins, PowerShell is a godsend when you need to keep your network secure while not spending all of your time searching through Event Viewer to make sure you haven't been breached. Here are some of the scripts that have saved me hours (if not days) of...

Instantiate Unity Objects Like a Pro (grammer) Part II

Want to instantiate empty game objects or prefabs programmatically but are not quite sure how to do it? Look no further! We’ve created step-by-step instructions on how to create game objects and instantiate them at run time so you can sit back and relax like the pro...

Instantiate Unity Objects Like a Pro(grammer) Part I

Want to instantiate empty game objects or prefabs programmatically but are not quite sure how to do it? Look no further! We’ve created step-by-step instructions on how to create game objects and instantiate them at run time so you can sit back and relax like the pro...